— Work · Concept case study
Seedlets: a blind-box doll ad, step by step.
Seedlets is a fictional surprise-doll toy line created by Mythos Animation to show how a mid-size toy brand's product becomes a vertical ad. There is no client: the brief below is the one we wrote for ourselves, and every stage shown is real production work.
- TypeConcept project (fictional brand)
- Format13s · 9:16 vertical ad
- PipelineBlender → Maya → Unreal Engine
— 01 · Overview
A pastel pod that cracks open
A collectible pod wobbles, cracks and opens; a mini doll pops up with an accessory and a collector card. The ad ends on a cut-paper garden end card with the tagline "Crack the pod, meet your sprout."
— 02 · Creative objective
Make the reveal the hero
Blind-box toys sell on the moment of surprise. The objective was to stage that reveal in the first seconds, show exactly what is in the pod, and stay honest about what the toy really does.
— 03 · Target audience
Kids 4+ and the parents who buy
The ad is written for children aged 4 and up watching short-form video, and for the parents and retail buyers who need to see the real contents clearly.
— 04 · Initial concept
Poster first
We designed the product and a launch poster first, so the look, colours and tagline were approved before any 3D work started.

— 05 · Storyboard and previs
Camera and timing locked in Maya
Three shots (hook, feature, payoff) were blocked in Maya with simple models, a 9:16 camera and the final timing. This rough draft is where changes are quick and cheap.
— 06 · Asset development
Pods and doll built in Blender
The pods, doll, accessory and card were modelled in Blender to match the approved design, with the pod halves and hinge built to open the way a real capsule toy does.

— 07 · Animation and cinematography
Small moves, real weight
The crack, the pop-up and the hair-leaf bounce were animated in Maya to feel like a real toy, with a tiny hand-posed wave instead of invented movement. The camera stays close and macro, like a tabletop shoot.
— 08 · Lighting and rendering
Lit and rendered in Unreal Engine
The approved Maya animation was brought into Unreal Engine for soft pastel lighting and the final render, with the motion-graphics end card built separately and cut on the music.
— 09 · Final video
The finished ad
Hook, reveal, payoff and end card in 13 seconds, ready for Reels, TikTok and Shorts.
— 10 · Deliverables and approach
What a client would receive
For a real brand this project would deliver the 9:16 master, optional 1:1 and 4:5 cut-downs, a poster frame and the approved previs, with disclosures added to the edit where needed.
Want a reveal like this for your toy line? Tell us about the product and we will plan the film with you.
Discuss your projectAlso from Mythos: Toy animation · Product animation · Studio production support · Previsualization · Behind the scenes